As others have noted, the secret agent theme is fun, but it's really a great team word guessing game
The clue giver is then allowed to give one word & one number for their turn & their team must guess the correct words.
All you need to know is that you and your team try to guess what the code-master's (for your team) one word explanation and number could mean on the word grid
Great and fun word game for all types of gamers to enjoy.
gives a one word clue and a number that indicates how many cards on the table relate to that clue, to try to get their partner(s) to guess some of their team's words• For instance if the blue team's cards include the words "Chair" and "Dragon" the clue might be "Thrones: 2"• Then the other team gets a turn to give a clue and guess.• Play continues like this until either all of a team's words have been identified OR someone accidentally finds the assassin (which automatically ends the game).There are nuances to the rules, but that is the standard gameplay mechanic
Only the spymasters know what is what, and It is up to them to give clever clues which link their teams words
You need to be careful because if you give a clue and your team guesses the opponents teams word the opponents get a point and you lose your turn, or worse yet, if your team guesses the assassin word, you LOSE
our first play was an absolute dud because we thought that one team could keep having its turn and giving clues until it missed... a common mistake, apparently, according to feedback on boardgamegeek.
Basically you just try to give your team member(s) the best clues to guess your team's words.
I think this could easily be adapted to play with younger kids (reading age) by limiting the field of cards to less than the suggested 25 and limiting clues to one card at a time.
If you think about how easy this game is, look at the sample tiles and think of a single word of which your teammate would be able to select the correct card
For kids that age the only adjustment is that once you lay out the cards do a quick check and make sure that the kids can read each word and know what each one is - if any confusion, just switch out the card
The cards lips, lemon, mango, and ear are 4 cards on the 25 card grid
To do this, you simply lay out 25 white cards in a 5 by 5 grid.2
The game itself is elegantly simple - essentially you are trying to get your partner to turn over the right 8 cards out of 25 by providing one-word clues.