Metroid: Samus Returns - Nintendo 3DS - 2024 report by Whydis

Metroid: Samus Returns - Nintendo 3DS

Platform:Nintendo 3DS  |  Edition:Standard Brave the hostile terrain of an alien planet teeming with vicious life forms as legendary bounty hun...

Reviews by Features

Gameplay

(23 reviews)
Aim

(12 reviews)
Graphic

(22 reviews)
Entry

(11 reviews)
Series

(18 reviews)
Remake

(24 reviews)
Fire

(7 reviews)
Use

(13 reviews)
Return

(15 reviews)
Boss

(18 reviews)
Addition

(17 reviews)
Control

(20 reviews)
Thing

(22 reviews)
Combat

(10 reviews)
Metroids

(15 reviews)
Mode

(12 reviews)
Star

(5 reviews)
Enemy

(14 reviews)
Energy tank

(8 reviews)
Power bomb

(3 reviews)

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Reviews around gameplay (4.73 of 5)

  • The music is great, the sound is great, the graphics are great, and the gameplay is great even if it's a little awkward controlling Samus at some times
  • And it absolutely ruins the gameplay.
  • (no, an upgraded version of a metroid doesn't count).[End spoilers]But anyway, it's a fun game with great gameplay (always the case with Metroid), nice graphics (doesn't matter to me), and ok music (nothing special here except remakes and such)
  • Great throwback to Classic Metroid gameplay not as polished as a full Nintendo release but still a great game to play
  • The game utilizes the 3-D effect pretty well and gameplay feels nice and responsive
  • Read remaining 23 reviews for gameplay

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Reviews around aim (4.51 of 5)

  • The gameplay is extremely smooth and natural-feeling, and once you get used to it you almost wonder how you ever got by without free aiming
  • The addition of free aiming and the melee counter add a lot to the combat.
  • The abilities & improved aiming was great, as was the melee defense
  • The weapons and gameplay take a lot from the game while adding a few new concepts like free aim
  • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at
  • Read remaining 12 reviews for aim

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Reviews around graphic (4.45 of 5)

  • The graphics are really good, though I think this game was intended to be played on a 3DS and not a 2DS or a 2DSXL (which I own.
  • (no, an upgraded version of a metroid doesn't count).[End spoilers]But anyway, it's a fun game with great gameplay (always the case with Metroid), nice graphics (doesn't matter to me), and ok music (nothing special here except remakes and such)
  • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at
  • As nice as the game looks, I can't help but feel saddened that the dark, beautiful pixel graphics of Zero Mission and Fusion have been replaced by the bright
  • Great graphics, 3D, exploration, level design, music and atmosphere
  • Read remaining 22 reviews for graphic

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Reviews around entry (4.45 of 5)

  • All-in-all, this is a superb portable entry and much more than an appetizer for the patient fans who have been waiting for Metroid's return to its roots.
  • I'm glad to experience this entry in the series thanks to the redesign
  • n’t go wrong with this game
  • A fantastic update of a classic entry in one of my favorite series of all time, Metroid: Samus Returns is exactly what I was hoping for
  • I hope that Nintendo continues to support this series with both new games, and mixes it up with more remasters of classic entries.
  • Read remaining 11 reviews for entry

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Reviews around series (4.33 of 5)

  • I really don't know why Nintendo seems to hate the Metroid series so much that we get games in the series so rarely, but I really would like to get more Metroid games more frequently.
  • An honorable remake and a must-have for any Metroid fan; please support this series.
  • Really no reason to not own this if you like the series at all.
  • I highly recommend this game for anyone who likes the Metroid series and probably even for first time players.
  • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at
  • Read remaining 18 reviews for series

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Reviews around remake (4.26 of 5)

  • This is an amazing remake of the game Metroid II for game boy, it has the mechanics and features of the newer versions of metroid mixed with the old difficulty
  • Zero Mission was a far better remake of Metroid 1 than this game was of Metroid 2, especially with the fan
  • Another remake, but considering how dated Metroid II was, we can overlook it, especially if the game is well made...but is it?Yes, and no
  • This is a Great remake of the first metroid game I played when I was a kid
  • The 3DS remake has no such limitations
  • Read remaining 24 reviews for remake

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Reviews around fire (4.16 of 5)

  • Other Aeion abilities allow Samus to do such things as slow down time, utilize a rapid fire effect or put up an additional shield to soak up some damage
  • A straight-forward Metroid experience, "Samus Returns" is easy enough for newcomers to the series, and has a few new features to keep veterans stimulated, such as parrying attacks, and a panoply of amusing armor abilities which range from shielding and rapid fire to sonar pulses for mapping out the immediate vicinity
  • enemies that eat away your precious aeon energy, which you may need for later have to kill them with rapid fire and they get annoying the more you see
  • You can also rapid fire your beam, slow time, and gain a shield which blocks damage at the cost of energy.
  • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at
  • Read remaining 7 reviews for fire

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Reviews around use (4.10 of 5)

  • Very fun, my only complaint is the use of save points...
  • However, the boss battles made excellent use of this mechanic
  • They make great use of the hardware here and a great use of the environment
  • Very fun, my only complaint is the use of save points...
  • I like the use of the touch screen for using weapons - lots of controls
  • Read remaining 13 reviews for use

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Reviews around return (3.86 of 5)

  • A great, faithful return to one of my favorite games growing up.
  • This was an excellent return to the Metroid series after a few hiccups
  • n’t go wrong with this game
  • It would have been a great return to everything that made Metroid a classic game, and some improvements on gameplay, EXCEPT this touted melee attack feature is used as a quick-time event throughout the game, every little critter has one and all of the bosses too
  • Okay potential SPOILER as to avoid returning or destroying your game and 3ds or 2ds.
  • Read remaining 15 reviews for return

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Reviews around boss (3.75 of 5)

  • Similar to the original too, the pacing at the end kind of drags on as the last few Metroids are chased down, and the final bosses are going to frustrate many players because they take so long to kill and tend to make your hands cramp
  • the RETURN of CLASSIC 2D Metroid ... the RETURN of the quality the series was known for before.- best use of the her powers and progression- incredible creative map design that makes you think- amazing boss fights that have multiple ways for you to take them down.
  • The bosses are very challenging, not too hard once you figure out the pattern to defeat the boss.
  • The bosses are definitely the most difficult part of this game, but it's not like you'll be stuck on them for hours
  • The bosses are absolutely amazing and is the reason I still enjoyed the game despite its many flaws
  • Read remaining 18 reviews for boss

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Reviews around addition (3.75 of 5)

  • The game utilizes the 3-D effect pretty well and gameplay feels nice and responsive
  • Graphics are amazing and the 360 degree aiming ability is an awesome addition
  • The new melee attack is a nice addition, but it is taking me some time to adjust to using it.
  • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at
  • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at
  • Read remaining 17 reviews for addition

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Reviews around control (3.30 of 5)

  • Further, precise control of the 360 deg aiming is very difficult with the analog stick
  • The controls for it caused horrible hand cramps which is something no one wants
  • The controls are solid, so any time I took damage I knew it was my fault
  • The controls are perfect, and even the 3D effect is done beautifully
  • It's not bad, but the controls are a little painful at times on the small Nintendo 3DS unit
  • Read remaining 20 reviews for control

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Reviews around thing (2.05 of 5)

  • And as many others have said, locking content behind toys that are not meeting demands is a horrible thing to do.
  • and you still have to bomb every thing to show each block icon
  • According to howlongtobeat.com, it should only have taken 11 hours, but I”m happy to report it took twice that (which is a good thing).
  • This is an optional thing, but more die-hard Metroid fans probably want to have their exploration be a bit more exciting than that
  • Sound is excellent, a lot of familiarity but that is a great thing in my
  • Read remaining 22 reviews for thing

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Reviews around combat (1.85 of 5)

  • Does Samus Returns capture the same desperate combat and lonely, claustrophobic feeling of exploration as Return of Samus?Thankfully, yes
  • Veterans to the series will also find this game to be equally as challenging as previous Metroid games and new abilities such as the melee counter attack change up combat from what you're used to
  • Gameplay:plays alright tough the combat is ridiculous when you gotta remember to use your counter attack or else you'll get hit, something easy to forget when shooting works best, same for shield bashing in zeda botw, enemies are vicious and will attack at
  • In a sense, these two elements improve on aspects of Super Metroid and Prime, the two best Metroid games: The counter attack element means the combat feels like a more essential part of the game than it did in Super Metroid (or any of the Metroids that followed that formula), and the game save change alleviates one of the few flaws of Metroid Prime (situations where you'd have to replay almost an hour of the game because dying in a difficult boss fight sent you
  • Lots of stuff to find and collect, nice combat and nice visuals
  • Read remaining 10 reviews for combat

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Reviews around metroids (1.81 of 5)

  • Now, if you'll excuse me, I've got some metroids to go kill.
  • The game utilizes the 3-D effect pretty well and gameplay feels nice and responsive
  • Your goal is to go roaming through areas and defeat enough Metroids to get a pool of acid to lower even further so that you can explore deeper
  • the title is a superb choice for a remake as 'metroid II' is generally regarded as the weakest title in the series, despite introducing many staples of the series.the story is the same as the original, samus is dispatched to SR388 to destroy all the metroids
  • Metroids are not limited to the 5/10/20/50 missiles to kill arrangement of the original, and some of the Metroid fights are also not limited to just one room
  • Read remaining 15 reviews for metroids

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Reviews around mode (1.54 of 5)

  • I just finished the game 100% and am going back in for Hard Mode and Fusion
  • Barring Fusion Mode (the bonus hard mode you need the 'troid amiibo to unlock), the game never feels unfair.
  • I couldn't get the proper hard mode because I lack a New
  • And seriously, why do I have to pay extra 40 dollars for extra hard mode and some galleries?
  • Also looking forward to fusion mode once I get through hard mode.
  • Read remaining 12 reviews for mode

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Reviews around star (1.54 of 5)

  • This game is as close to perfect as I think could be made, especially with so many "cooks in the kitchen"
  • I actually knocked off a star for nitpicks sake because the game only runs at 30fps
  • This game is a blast (from the past)Only reason I'm giving this game a four star is because it hurts my thumbs to play it in prolonged periods of time
  • But lost one star because the locked rooms give you missiles, super missiles, and super bomb.

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Reviews around enemy (1.38 of 5)

  • helps finding itemsthe lovely background and artCons:Enemies do way too much damageannoying and painful attacksthe lighting armor is just a green glownot enough save/ammo stationsthey changed the suit againnot enough enemy varietyno scan to read on enemies, creatures and other lifeformsnot much for beam weapons or mixing like in Super or Prime
  • Just about every enemy in the game has an attack that, with good timing, this move is built to counter
  • most enemies will flicker and make a clicking sound before attacking, by using the melee counter, the enemy will be stunned and left vulnerable to easily attack
  • There's also the major new addition of the Melee counter, where most(a few don't) of the game enemies will flash before attempting to charge at you and pressing the button at the right time will give a short(3 to 5 seconds) slow downed moment of Samus using her canon to knock the enemy away for what is sometimes an instant kill attack except against the bosses
  • If you pull off a successful counter, the enemy is stunned for a period, and can be dispatched readily
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Reviews around energy tank (1.33 of 5)

  • This game is as close to perfect as I think could be made, especially with so many "cooks in the kitchen"
  • That being said, however, what I find the most fascinating about finding powerups (whether they be more missiles or energy tanks) is that getting a lot of them is like solving a puzzle
  • That helped me out more than once, especially when Metroids now have many more ways of attacking Samus to make the fights interesting, and at times dangerous depending on how many energy tanks one may have early on
  • Nonetheless, this game is *not* easy - many enemies take out an entire energy tank or more, and bosses can take out several just with one hit - and that's on Normal difficulty
  • Many enemies (even after getting the best armor) still do an entire energy tank of damage.
  • Read remaining 8 reviews for energy tank

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Reviews around power bomb (1.00 of 5)

  • The original Gameboy game had a surprisingly large number of power ups for such a simple game, but Samus Returns expands on them to provide power ups that would make appearances in other Metroid games such as the gravity suit, power bombs and the grapple beam
  • , red hurts you, the trick is to use power bombs to launch yourself in morphball mode with spider ball, which is a hidden skill which is never hinted at in the game, just like you needed to use the power bomb on the metroid queen in other m, very annoying
  • Some of the combat mechanics, especially the big fight against the Diggernaut (guardian of the Power Bomb), are unclear

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More about Metroid: Samus Returns - Nintendo 3DS

  • Platform:Nintendo 3DS  |  Edition:Standard Brave the hostile terrain of an alien planet teeming with vicious life forms as legendary bounty hunter Samus Aran
  • Her mission? Terminate the Metroid menace in this masterful reimagining of her 1991 Game Boy adventure
  • Samus Aran's arsenal has been enhanced with new moves and abilities that are sure to help her face the deadly surprises that await
  • This intense, action-packed, side-scrolling shooter is a great entry point into the Metroid franchise and perfect for returning fans as well, and it's available only on the Nintendo 3DS family of systems.