• Reviews around wall (1.33 of 5)

    Alice: Madness Returns - Playstation 3

    • And you start hitting invisible walls when you try to so much as stand on a train station roof
    • The invisible walls put in areas I want to explore sometimes suck me out of the game for a minute, but than I see one of the backgrounds (like the Mat Hatter's floating area) and I completely forget
    • Her primary weapon is a vorpal blade, but she can also use a pepper grinder to rapidly hit a target from afar, a teapot cannon to launch an area attack, a hobby horse that can be used for powerful strikes or breaking down fragile walls, an umbrella to reflect the enemies attack and a clockwork bomb that attracts enemies or can be used as counterweight for various puzzles
    • In addition to her weapons, Alice also has access to a mechanical rabbit that acts as a distraction for enemies that explodes when they attack it, a bomb to destroy walls, and something to hold a switch down
    • Also, there are quite a few invisible walls
    • Not smooth as it should be.
    • I have been away on deployment with the military for a little while and she has been somewhat bored as of
    • Call it what you will, but I attribute it to the fragmented mind of Alice herself; there is too much in this game that looks so good as to fault the programmers for areas (especially London) where it's seemingly lifeless and devoid of rich textures.