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There's also the ability to go back and replay past levels with new powers, which often allows the player to uncover power up items in previously unreachable areas.
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Mercurysteam made it simple: jump, area attack, direct attack, secondary weapon
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I won't spoil it for those who haven't played it, but quick reflexes are definitely required (although I should mention that replaying later on with upgraded skills, this same part and other difficult areas were significantly easier).
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Some upgrades are well hidden or out of reach until these upgrades are found, but you can play earlier chapters again at any time to go to previously unavailable areas
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There are four or five bosses that require you to crawl on them and hit critical areas to take them down
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In great Castlevania fanfare, Gebriel gathers relics that boost his powers as he learns new moves and acquires subweapons
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Many of the boss fights are quite epic and amazing as you move along
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:Castlevania PROSGRAPHICSFor those of you who enjoyed GOW3 as I did, well, Castelvania BLOOOOWS it away.
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You will most likely die a
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Once activated, light magic will heal you as you hit your opponents and shadow magic makes your attacks much more damaging
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In great Castlevania fanfare, Gebriel gathers relics that boost his powers as he learns new moves and acquires subweapons
-
Many of the boss fights are quite epic and amazing as you move along
-
:Castlevania PROSGRAPHICSFor those of you who enjoyed GOW3 as I did, well, Castelvania BLOOOOWS it away.
-
You will most likely die a
-
Once activated, light magic will heal you as you hit your opponents and shadow magic makes your attacks much more damaging