• Reviews around cutscenes (3.61 of 5)

    Metal Gear Solid: The Twin Snakes

    • The cutscenes aren't bad and add a cool touch to the original game
    • I would only buy this game if your a big fan or your new to the series, either way a good time, but then again the price dropped over a year and a half so just buy it, the cutscenes are beautiful the first time you go through the game but get annoying after youve played
    • As many know, MGS is infamous for its lengthy and plot ridden cutscenes.
    • Overall, great graphics, spiffy new cutscenes, (albeit, over-dramatic, long winded...) and a fine soundtrack.
    • great-great camera Control-New revamped level desighn makes this game even more better-The Boss battles are even better then the original-Some cool music but not that good overall-Some cutscenes are very memorable
    • Metal Gear Solid has usually been a game series grounded in reality, but here even for a video game, the cutscenes are just all out unbelievable.
    • It was very enjoyable to find new areas of the base, thinking of diffrent ways to get past the guards, watch the awesome over the top cutscenes, and finding weapons and items on the way
    • The cutscenes aren't bad, they are definitely different
    • What I have enjoyed are the cutscenes and the audio, but the gameplay I guess you can only like it if you are a fan of the series and hadn't played before Splinter Cell.
    • While I do like some of the extended cutscenes, such as the first encounter with the ninja, others are just ridiculously over-the-top and too matrix wannabie.4.
    • The Twin Snakes is an awesome remake (good job to those at Silicon Knights) of the game for the playstation 1 that was quite possibly the best game for the system, from it's rich storyline, awesome cutscenes, and fun gameplay
    • If you are a fan of the original you may be shocked to see what the cutscenes are like in this game
    • Much better animations, cutscenes, and dialogue
    • But great new features like a totally remastered musical score (composed by the genius Steve Henefin and supervised by Konami), graphics that push the GCN--a system that is inarguably techologically superior to the PS2--to its limits (with extensive bump-mapping, shine-mapping, textures much crisper and much more detailed than those of Sons of Liberty) as well as totally reworked cutscenes and a revamped script
    • The level designs haven't gone through any significant change but the newly enhanced real-time cutscenes will surely draw players in
    • The graphics are superb and the cutscenes are better than some of those B-movies