• Reviews around player (3.55 of 5)

    Mortal Kombat - Playstation 3

    • (a 4 player mode); pretty cool, eh
    • Boss fights will aggravate even the most skilled and hardcore players
    • Pros:--Pretty easy combos (a few characters are more difficult, but for the most part)--Love the x-ray combos the characters get when they charge up--Good story line--Lots of good extras--Can play 4 player!!--I really like the challenge tower...it mixes things up.
    • Overall though, the Story Mode is a great single player experience for a fighting game
    • I haven't played an MK game like this since MK Trilogy, and I'm happy to see it in 2D again, its a good that Netherealm Studios listened to what Capcom did with SF4, but in my honest opinion, I like this game better, my only gripe is that there is no single-player versus mode, seriously what the heck
    • A good game will reward you as a player for learning the game and moves
    • Most notable is the Challenge Tower, a series of 300 challenges that test the player's skill, but more often than not tests your patience and frustration thresholds.
    • some of the best players barely use combos.
    • Practice modes, challenges, arcade, story, and a robust multi-player experience combine to create a near utopian view of what a fighting game SHOULD be.
    • Every player has lots of movements like a real fighter
    • While a great single-player experience, the real fun is in the local multiplayer, like all fighting games
    • the best fighting game of all time, very realistic effects are incredible players brings many more love this game
    • Online, there's a site where you can register and display your rankings too, to see how you compare against your friends as well as other players.
    • I did not observe them to be interactive like they were in MK3, where you could knock players up to a higher level of the same stage (i.e. from subway to street level)
    • I see the better players will probably be saving their power bar for combo breakers unless they just really want to see how big of a combo they can pull off.
    • Other than players crying and complaining about which character is "nerfed" or "buffed" online, online play is a blast
    • Boss fights will aggravate even the most skilled and hardcore players
    • No amount of online play stuttering could ever ruin that, and with the addition of the superb single-player mode, even its online flaws aren't enough for me to rank it down from five stars.
    • The biggest pitfall with Story Mode was the 1 vs 2 battles, where you (the player) had to defeat a tag team of opponents
    • Not saying that they're bad, but that it makes it annoying when the computer's AI can string together combos fluidly for ridiculously high hit counts while the player will have a slight pause or break in their string that will most likely cause foul-mouthing at the TV
    • The Krypt works much like it has since Deadly Alliance, offering players a chance to get some extras in the game.
    • Unfortunately for everyone who enjoys fighting games online solely to win and not for fun, MK suffers the same fate SFIV has: There are only a couple of newb-friendly characters that can be extremely easily made effective against even moderately-skilled players
    • its the little things that make you a very good player at this game..... excuse my punctuation with this
    • This is definitely one of the better single player experiences in a fighting game.
    • Nothing special about it, I've seen more gore in movies and the online SUCKS as it lags horribly.
    • When I like a
    • I hate unleashing a
    • Firstly, after you press start, the title menu screen lags as it's loading
    • Great visuals (never seen the U3 engine look so good), great sound, great fighting mechanics, lots of content, a Story mode which SSF IV lacks) robust and fun online (although not as good as in SSF IV, but it's just a matter of
    • El juego es un exito, la jugabilidad increible, el tema que te muestren como hacer los fatalities y brutalites esta genial