• Reviews around gameplay (4.12 of 5)

    Mortal Kombat - PlayStation Vita

    • Gameplay is awesome, close
    • I usually do not like fighter games, and this game changed my opinion by having excellent execution, and excellent gameplay
    • Graphics was nice, gameplay was smooth and controls was easy to pick up
    • Since I don't have the PS3 version of the game, I didn't enjoy a gameplay with Kratos from the God Of War series
    • Initially with Mortal Kombat , with it mashed brick looking blood, then the bloody Mortal Kombat 2, and the robot infested Mortal Kombat 3 (i never liked this one that much).MK4 then introduced a good fast gameplay with 3d, and go on
    • Pros - The gameplay was fantastic
    • Bottom line: still the same excellent gameplay from last year with updated vita fuctionality, but pretty terrible in-game visuals
    • Smooth gameplay, no crazy load time.
    • The smooth framerate, the gameplay, and everything that made this game good back on it's bigger console brethren makes it's way onto the portable Vita
    • It has a great gameplay with good graphics.
    • The gameplay is good and includes many great characters.
    • I thought that this game was very fun and has great graphics and gameplay
    • Gameplay is solid on this one!
    • Old console games on dendy\sega also did not have best graphics compared to modern ones, but they had amazing gameplay, just like this mortal combat.
    • I loved the PS3 version and although the graphics are not as good as on the PS3 I still love them and for a handheld device the graphics are pretty good
    • i like a
    • Touchscreen movement and attacking is, as you would guess, totally useless for real play, and at the same time, hurts the usability of touchscreen fatalities, because it will cause you to move as you swipe, potentially ruining your distance
    • I loved the PS3 version and although the graphics are not as good as on the PS3 I still love them and for a handheld device the graphics are pretty good
    • i like a
    • Touchscreen movement and attacking is, as you would guess, totally useless for real play, and at the same time, hurts the usability of touchscreen fatalities, because it will cause you to move as you swipe, potentially ruining your distance