• Reviews around battle (1.38 of 5)

    Resident Evil 4

    • and I did think that, while manageable, the game threw you in to a difficult battle situation a bit too early (although this has nothing to do with learning the controls and everything to do with being five minutes into the game and
    • Challenging horrifying action, great level design and variety...erie soundtrack and insane boss battles
    • With that experience behind you, playing the game a second and third time allows you to see the brilliant aspects you missed the first time when all you were trying to do was survive one intense battle after another.
    • The upside is that the battles are somewhat frantic, the player get's to travel to some interesting locales, and overall, the story is action-oriented enough to keep things interesting
    • As a result, it leads to frustratingly wasteful battles of shooting people in the head only for them to clutch their face and then continue forward; despite the fact that they should be dead from a head shot
    • The negative about this was keeping the same resolution and not improving at least the texture quality, as well as not using the 480p resolution used in most recent wii games
    • A trigger (or knife) happy splatter fest, RE4 puts you in the middle of the action, and as nasty as it is its a hard place to leave