• Reviews around monster (1.41 of 5)

    Silent Hill

    • If you don't kill the monster quickly, you end up getting hit yourself.
    • With scary environments and monsters, creepy characters, and a storyline that will mess with your brain to no avail, this game hooks your attention like no other game can.
    • the movie!It has mysterious people, creepy monsters, and a very interesting storyline
    • The story is beautiful, the monsters and environment are creepy, and the music adds a nice touch.
    • Then, as the story progresses, I go through it again, and its decaying, bloody, more monsters, etc
    • Silent Hill has great atmosphere, but plenty enough ammo to kill the generally weak monsters that are found throughout the levels, and most of them are slow and don't do much damage to you, therefore they don't pose much of a threat.
    • While it may not have the same level of fun as blowing the heads off of hordes of zombies, the rich, unsettling environments combine with eerie sounds and genuinely disturbing (as opposed to just plain gross) monster designs will draw you into the game.
    • Children crying, monsters moaning, floorboards creaking, water dripping, random footsteps, hissing respirators, and an air raid siren that made me jump 3 feet vertical from a sitting position when I first heard it
    • It's not the monsters roaming the dark that are scary in Silent Hill but the darkness itself.
    • This game is not for the faint of heart it is very gorey and is loaded with tons of grotesque monsters
    • Silent Hill has absolutely nothing to back up this atmosphere, and if you can get past the disturbing look of things, and realise that there is nothing making the scary noises, you're just walking around a deserted area that has the lights out, some monsters, and creepy music.
    • The monsters are twistedly creative and frightening too--zombie children, strange flying beasts, knife-wielding nurses (the hospital alone gave me nightmares for days), and other assorted freakish displays, all of them hungry for the taste of Harry's blood as he searches desperately for his lost daughter
    • The static also acts as an auditory compass, allowing you to avoid or confront the monsters