• Reviews around level (3.47 of 5)

    Sonic Colors - Nintendo Wii

    • While the enjoyable daytime levels of Sonic Unleashed were based on real world locations, this aspect meant such stages did not convey the same sense of surreal wonder that the classic games provided
    • This is a really solid modern sonic game it features fun and inventive level design, killer music and really bright beautiful colors (pun definitely intended?)
    • Most levels are fun and fast, but some are slower and not as fun
    • Fun, Sonic levels no Tails/Knuckles/Rouge side questsEntertaining, colorful graphicsAwkward but sometimes humorous dialogueFitting somewhat catchy musicCons:Awkward platforming level
    • These are a fun addition to the series, and allows for much more creative level design without slowing down the Sonic speed that we play the games for
    • True to it's name, the levels are bright and vibrant and are overall look really nice
    • The levels and music are bright, colorful and cheery
    • My only con about this game (which is nothin about the game), I think the level designs and way that the day levels in Sonic Unleashed were had a better feeling, but the levels in Sonic Colors are the best in any Sonic 3D Game
    • Unfortunately the thrilling high speed Sonic levels only represented one third of the game, with the other two thirds taken up with the painful hack and slash levels of the `Werehog' (don't ask) and an abundance of soul destroying RPG-light hub worlds were the player must hunt down a series of medals in order to play the main acts
    • Sonic Color's is a fun game with great graphics, great voice acting, fantastic music, spectacular level designs, and most importantly fun game mechanics
    • Act 4 being a particular highlight - its great level design & vertical progression recalling the best levels of Super Mario Sunshine
    • Its great to play, especially when it acts like a true Sonic game, but too many slow downs and poor levels design just make the game slow down and not fun
    • I hated the levels where Sonic would automatically
    • I'll admit this game has good qualities to it such as Improved Graphis amazing level design and Unleashed style gameplay with wisp power ups (which im my opinion was one of 2 things that saved this game from going lower)and the Music one of the best Ive herd especially with the many remixes it has to offer but where light shines a shadow is always
    • sonic colors is an amazing game.pros- amazing soundtrack-best level design since sonic
    • Unfortunately the thrilling high speed Sonic levels only represented one third of the game, with the other two thirds taken up with the painful hack and slash levels of the `Werehog' (don't ask) and an abundance of soul destroying RPG-light hub worlds were the player must hunt down a series of medals in order to play the main acts
    • Pros: Great graphics, level design, and gameplay
    • Fun, Sonic levels no Tails/Knuckles/Rouge side questsEntertaining, colorful graphicsAwkward but sometimes humorous dialogueFitting somewhat catchy musicCons:Awkward platforming level
    • Now if you liked sonic unleashed daytime level dashing through stages and such, sonic colors is an expanded game on that concept and the stages are wonderful, might you say very "colorful"
    • The level look beautiful
    • Cons: Somewhat boring level design, unbalanced level length, mid-air control is slippery, too little genuine 3D action, plays itself entirely too often.
    • Sonic Colors has superb controls awesome levels excellent music ('cept Asteroid Coaster) stunning graphics (for Wii) but the story is silly and the voices are off but there is SUPER SONIC in the MAIN LEVELS!!!!
    • Thanks Sega!Pros:*the levels are mostly very fun and well designed*graphics are really nice for the Wii (especially on the water and planet whisp levels)*fast fast fast gameplay while not feeling out of control*most of the controls feel really good - I really liked the in-air targeted attacksCons:*a couple minor control issues I had
    • Primary among these faults were terrible controls (just try keeping Sonic in the middle of a track during banked turns), an even worse camera that often would not even allow the player see Sonic, plus an abundance of arduous Mech levels in the even worse SA2
    • Lightning fast levels, tight controls, and creative puzzles, Sonic Colors brings all the speed but less of the frustration of previous installations of the franchise