• Reviews around angle (2.54 of 5)

    Super Mario Galaxy 2

    • If I had a complaint, it would be the unforgiving camera angles.
    • And these terrible camera angles have led to a multitude of cheap and unnecessary deaths.
    • These have such awkward camera angles that it makes trying to play through them a tedious chore instead of an enjoyable experience.
    • We've already seen rotating fireball rods mixed in with tricky camera angles for dramatic effect in the first game so nothing new in that regard here
    • The controls aren't as smooth as in previous 3D Mario games (just try to do a reverse or triple jump, good grief) and I do believe that this is the first Mario game in which the power-ups were a hindrance rather than a help
    • they may lose me as a
    • It's just as good as
    • Yoshi adds a surprising amount of fun to the game+ 242 stars makes a massive and expansive game+ Graphics are every bit as good as
    • Product did not work as it had a terrible amount of scratches
    • There are also new power-ups here too from the cloud suit, where as you jump you can make clouds become simple platforms to help you on your quest which can help you earn those extra stars, and the Rock suit that can make you Invincible as you can easily smash your way through foes and rocks to uncover hidden star bits
    • A couple other bosses (and levels) come back for another round as well (such as an even easier to defeat Bugaboom, and that one thwomp area from Beach Bowl Galaxy but sped up considerably faster this time) and these are all totally pointless returns since we've already completed them in the previous game
    • You still run as fast as you can to the end of the stage, stomp on enemies, hit powerup blocks and the like.