-
Boring end boss in Pig Ganon you basicly cant lose against
-
The atmosphere and tension created in the game is fantastic, unfortunately let down and falls flat because the ending is pretty weak, but for the journey and through the cutscenes I could feel the emotion and tension quite strongly.
-
I can honestly say I enjoyed this game, played it every day to completion and was invested enough to get the best ending completely by accident on the first playthrough, but the story, ultimately, is a little weak and relies heavily on tropes and bad character archetypes; you will hate the voice acting, but love the character design
-
Jumping on the hype of game of the year, the story was great but needed more development (4 divine champs, shortest story on a Zelda game) hence the worst ending in a Zelda game (expected more
-
Even the ending was woefully boring and unsatisfying
-
Combat is good but exploitable over time, ending is pretty weak.
-
Extra points for a solid atmosphere, weakened by a weak ending
-
That's not quite what I'm talking about though here, as I feel I came to the ending with a fair amount of power, but not to the point of being severely overpowered, and I felt like the ending was easy as cake.
-
This game is largely about the exploration, progression to becoming stronger, and the journey to the end, but when it comes to the end, I felt like it was the weakest Zelda ending I've seen, and even a weak game ending in general.
-
but the ending was kind of weird...
-
So far I've spent countless hours playing this game, and to me it seems like there is no end to it.