• Reviews around boss (4.18 of 5)

    Dragon's Crown - Playstation 3

    • It harkens back to a time when bosses were grand and enjoying the journey with friends on one coach to slay a dragon was a fun Saturday night
    • Each stage now has an alternate path that opens up halfway through each level which reveals new content that climaxes in a new, more powerful boss for each segment
    • Completing stages and defeating bosses not only yields experience points, but more loot as well
    • Plus the bosses are fun and enjoyable to slay a second time
    • Each level has a boss too like traditional beat em ups
    • Fighting hoards of enemies, discovering secrets in the levels, as well as engaging awesome bosses, has never been more fun
    • Eventually you can unlock an endless dungeon that randomizes boss encounters, good fun and a good challenge
    • With fluid combat, exciting boss battles, and a gorgeous choice of aesthetics, Dragon's Crown is a game that deserves to be played, and is almost a steal at its price
    • Animations are smooth and the designs are very creative, especially the absolutely incredible, epic boss fights
    • Not to mention the bosses look awesome!!There's also so much more depth to it that you'll discover when you get your hands on the game
    • The bosses are immense, over the top, challenging (when you're not over powered), and fun
    • Simply put, Dragons Crown is a level grinding beat 'em up game in which you complete the same 9 levels over and over and over again until you are strong enough to beat each of the level bosses and eventually destroy the final boss.
    • If you fail to beat the boss in time (because you simply aren't strong enough at your current level), the boss "escapes" and you have to come back another time
    • The bosses are my favorite part of the game as the players must work together to bring down these screen filling beasts of lore.
    • The gameplay is reminiscent of Capcom's 90s Dungeon's and Dragons games (fight from left to right, discover the occasional hidden passage, defeat bosses that fill two screens, and level up as needed (this was necessary in Odin Sphere, especially
    • When you upgrade, the bosses do get significantly easier; however, this again involves replaying levels...a lot
    • At the end of every level is a boss fight and there are some amazing boss fights
    • There's not enough epic boss fights these days but this game delivers
    • Six classes to choose from, three difficulties, lots of loot and classic mythical boss fights
    • Combined with the aforementioned annoying camera system, trying to defeat a boss that simply takes over the entire screen with its' frequent and near unblockable attacks is not fun
    • the co op experience is less than ideal b/c you cannot use the character you created for your campaign in someone else's quest