• Reviews around wall (1.00 of 5)

    DriveClub (PlayStation 4)

    • You lose points and are unable to accelerate if you make a strong crash or cut a corner in this game, although, at times you can totally smash opponents, grind walls and cut corners to optimize your entry and exit speeds without a penalty
    • It also has "motorcycles in it" called Driveclub Motorcycles but that part of the game is also behind a strict pay-wall for real money through the PlayStation Store -- they don't even give you one motorcycle to use nope they can't bother with that to even tempt you to want them by giving you a free motorcycle, instead you have to buy all of them and frankly after experiencing how awful most of the cars drive I seriously wouldn't even be tempted to buy even one the motorcycles.
    • Also there is no need to even steer since there's invisible walls on each side of the track... basically you could just floor it without steering, hit the walls without slowing down, and still cross the finish line...
    • Invisible walls can only go off the road a couple feet on most tracks
    • There are invisible walls that appear to be made of rubber on either side of the track the serve no other purpose than to send you into the wall on the other side
    • There are invisible walls making me feel like I am 6 years old playing with bumper lanes when I bowled
    • Yet it's still not as plain-jane and boring as I found Gran Turismo that restricted you to realistic race tracks and overly accurate physics
    • I try to enjoy it but something boring as you select the car and get in