• Reviews around control (3.79 of 5)

    Eternal Darkness: Sanity's Requiem

    • The graphics are stunning and ... the controls are easy.
    • The controls are phenomenal they are
    • The controls are easy to learn, as are the tactics in the game
    • The controls are swift and fast, the graphics are crisp and clean, the framerate is a constant 60fps, with no slowdown whatsoever, the story is unlike anything I've ever seen before, and the overall experience is just plain nauseating (in a good way)
    • can use a sword crossbow or learn various magic spells to cast the combat is really good the controls are very good unlike resident evil and areas u highlight with your sword you can cutoff like heads and arms etc adding more fun to the slaying in this game youll go through the life of 11 characters starting off each time in the mansion in diffrent time
    • It has excellent graphics, easy controls, some great shock moments, an innovative spellcasting system, and much more including the reason I bought the game, the Sanity Meter
    • It doesn't have the blood and gore Resident Evil does (although it does have a lot of it), it has a better storyline, better game control, and it keeps the zombies coming.
    • The controls are a bit clunky, but I don't think it takes away from the game too much - after all, it's not an action game
    • The controls are easy to use so you wont die because of a complex button combo you couldn't pull off
    • the controls are easy to learn and the magic system is complicated at first but soon gets really easy.
    • The controls are impeccable, where you can target body parts, and the magic you can do could almost be a game in itself.
    • In Eternal Darkness: Sanity's Requiem, A man from ancient times, Pious Augustus, has taken control of a terrible force and you play through a series of tasks as different characters that will eventually lead you to stopping Augustus from summoning the evil force that will eventually lead to the world's doom
    • Control is easy after about 10 to 20 minutes of gameplay much like any other game and if you find the controlling in Resident Evil hard this is nothing
    • Even more insidious that that, the game will begin to pull pranks on you...sending you into a room full of zombies and causing you to lose control as a "controller unplugged"
    • I could rave about the masterful control, but I won't.
    • Gameplay is smooth, and the controls are easy to get used to, much easier than Resident Evil's odd control scheme
    • Extremely tight controls are complemented by fluid motion and animation transitions as well as an array of be-dazzling dynamic graphical environmental effects
    • EDSR has a sanity system, and as characters witness unsettling events they begin to lose control of their minds
    • Control is fairly inventive, as well, especially for an adventure title.
    • Control is fairly inventive, as well, especially for an adventure title.
    • Gameplay is smooth, and the controls are easy to get used to, much easier than Resident Evil's odd control scheme
    • most of the puzzles r easy
    • There are only three different types of enemies (which come in 3 variations each) that you'll see across the entire 10 hour playtime, and killing them off doesn't take any great strategy - R+up, A. Repeat.