• Reviews around wolf (1.00 of 5)

    Halo Reach

    • A lone wolf brought into Noble Team by none other then the Spartan III programs founder, Colonel James Ackerson, (Catherine Hasley founded the Spartan II program, which is Master Chief's generation of Spartans)
    • They blend the competitive game modes of Halo 3 with the Co-op genius of ODST's Firefight to strike the perfect blend of team-based, and lone wolf multi-player goodness
    • One new concept is teamwork, where in previous Halo games Master Chief was a lone wolf hero, in Halo: Reach you play as Noble 6, the sixth and newest member to Noble Team, an elite team of Spartan super soldiers whose job it is to protect planet Reach.
    • Whether you like playing with friends like me or you're more of a lone wolf, Halo
    • you see some familiar faces for the "first time " like cortana..where you have to protect and deliver safely to capt keys of the pillar of autumn ( from the first halo) as well as dr halsey...and last but not least a brief glimpse of a new spartan named john117(you know who that is ) the last mission after the game credits end is called "lone wolf" where Noble six has to fight off the covenat forces alone on reach..basically a last stand..it adds to the tone of the game
    • The campaign is crazy,chaninging you from lone wolf to team player back and forth
    • forget ranking in lone wolves or doubles - you're forced to count on your team now - BOO
    • Like talking trash and running around lone wolf style?