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The dynamic questing system is confusing and difficult to understand, and I'd totally lost the plot by the time I was an hour or two into the game.
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Many have complained about the lack of story, but, in light of the game's extremely innovative quest system, I can forgive this flaw
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Great game, great system, great service.
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The magic system is a different from the other games, but it gives you a bunch of different styles
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Legend of Mana also introduces a really cool and advanced blacksmithing system that almost literally gives you no limits to what you can create!
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Each game in the Seiken Densetsu series after the second installment (Secret of Mana) has had a successively worse battle system.
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As for the Magic System, using different Instruments was innovative; however, being able to fire off a spell as often as you'd like kind of made the game super-easy
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Oh, what a terrible system!When you enter a battle, all of which are preset and cannot be avoided, your character moves in stutter steps
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The magic system is a different from the other games, but it gives you a bunch of different styles.
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Legend of Mana also introduces a really cool and advanced blacksmithing system that almost literally gives you no limits to what you can create
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Additionally, weapon usage is a bit weird/poor, and the magic system here is nothing too special.
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The dynamic questing system is confusing and difficult to understand, and I'd totally lost the plot by the time I was an hour or two into the game.
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The system at work here is a pretty complex but can be quite nice at times.