• Reviews around system (3.22 of 5)

    Legend of Mana

    • The dynamic questing system is confusing and difficult to understand, and I'd totally lost the plot by the time I was an hour or two into the game.
    • Many have complained about the lack of story, but, in light of the game's extremely innovative quest system, I can forgive this flaw
    • Great game, great system, great service.
    • The magic system is a different from the other games, but it gives you a bunch of different styles
    • Legend of Mana also introduces a really cool and advanced blacksmithing system that almost literally gives you no limits to what you can create!
    • Each game in the Seiken Densetsu series after the second installment (Secret of Mana) has had a successively worse battle system.
    • As for the Magic System, using different Instruments was innovative; however, being able to fire off a spell as often as you'd like kind of made the game super-easy
    • Oh, what a terrible system!When you enter a battle, all of which are preset and cannot be avoided, your character moves in stutter steps
    • The magic system is a different from the other games, but it gives you a bunch of different styles.
    • Legend of Mana also introduces a really cool and advanced blacksmithing system that almost literally gives you no limits to what you can create
    • Additionally, weapon usage is a bit weird/poor, and the magic system here is nothing too special.
    • The dynamic questing system is confusing and difficult to understand, and I'd totally lost the plot by the time I was an hour or two into the game.
    • The system at work here is a pretty complex but can be quite nice at times.