• Reviews around health (1.00 of 5)

    Metroid Prime 2: Echoes

    • There's so many impressive factors, the usefulness of your visors giving you extra interaction throughout the game, the new upgrades, the logic that your dark beam annihilates anything in the normal dimension and vice versa, New upgrades for more interaction, noticeably better graphics, the wonderful (and honestly really frustrating at times) challenge of trying to fight a boss in the dark dimension but losing health constantly because the atmosphere alone can kill you ( don't worry, you get upgrades that make it do less damage and eventually you can walk through taking no damage at all
    • the atmosphere of the dark world is dangerous, depleting your health as you traverse the land
    • Greater thanks to dark world-Bonuses: same is firstCONS.-Same as first, LOTS OF BACKTRACKING, ANNOYING DOUBLE JUMPS, OTHER DIFFICULT MANEUVERS and TOO MANY WORDS-Dark world is a wonderful creation, but as you lose health while playing in it causes constant stress in your mind and can make the experience torturous in the beginning
    • The plot is not as good this time around, the light and dark world idea has been done before, and the dark world was very frustrating to go through in the early stages as you constantly lose health while not in certain areas.
    • In Metroid Prime 2, your avatar loses 10 health and is magically returned to the point from where she fell.
    • The "light" side is pretty much normal, but traveling to the "dark" side subjects Samus to dangerous atmospheric conditions that slowly drain your health unless you stand near a light beacon.
    • I can't stand this game I find it stupid you have to switch between the light and dark worlds and then back track at certain points in the game not to mention the enemies on here are annoying as