• Reviews around aim (4.51 of 5)

    Metroid: Samus Returns - Nintendo 3DS

    • The abilities & improved aiming was great, as was the melee defense
    • The gameplay is extremely smooth and natural-feeling, and once you get used to it you almost wonder how you ever got by without free aiming
    • My favorite part about this game is the free-aiming mode
    • Now there is free-aiming which allows full 360 degree aiming while standing still
    • The weapons and gameplay take a lot from the game while adding a few new concepts like free aim
    • The addition of free aiming and the melee counter add a lot to the combat.
    • Besides the cramps the 360 aim is pretty cool, but not necessary
    • I understand they made it that way for the free aiming
    • Aeion abilities, laser guided free aim, teleport stations, melee attack
    • But while it's nice to have free aim using the Slide Pad, it's not quite nuanced enough in the hottest battles
    • This game is as close to perfect as I think could be made, especially with so many "cooks in the kitchen"
    • If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at