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The abilities & improved aiming was great, as was the melee defense
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The gameplay is extremely smooth and natural-feeling, and once you get used to it you almost wonder how you ever got by without free aiming
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My favorite part about this game is the free-aiming mode
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Now there is free-aiming which allows full 360 degree aiming while standing still
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The weapons and gameplay take a lot from the game while adding a few new concepts like free aim
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The addition of free aiming and the melee counter add a lot to the combat.
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Besides the cramps the 360 aim is pretty cool, but not necessary
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I understand they made it that way for the free aiming
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Aeion abilities, laser guided free aim, teleport stations, melee attack
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But while it's nice to have free aim using the Slide Pad, it's not quite nuanced enough in the hottest battles
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This game is as close to perfect as I think could be made, especially with so many "cooks in the kitchen"
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If you want an example, I spent about an hour in the first area dying repeatedly before I even faced the first Metroid because I really didn't want to use the move, so I watched a video about the game to find out what I why I sucked at