• Reviews around control (3.30 of 5)

    Metroid: Samus Returns - Nintendo 3DS

    • Otherwise, controls are sharp
    • Further, precise control of the 360 deg aiming is very difficult with the analog stick
    • The music is great, the sound is great, the graphics are great, and the gameplay is great even if it's a little awkward controlling Samus at some times
    • The controls are solid, so any time I took damage I knew it was my fault
    • Again - the controls were nice.
    • The game is gorgeous, the controls are good and the world is pretty big but that's about it
    • Upgraded graphics, better controls like 360° aim, fixed the wall jump, added a map (a perfectly implemented one at that) and I could go on
    • Intuitive controls.
    • The controls are perfect, and even the 3D effect is done beautifully
    • Further, precise control of the 360 deg aiming is very difficult with the analog stick
    • Simpler, faster, tighter controls, and gameplay
    • The control is good
    • It's not bad, but the controls are a little painful at times on the small Nintendo 3DS unit
    • Amazing controls/gameplay.5
    • This is partially a problem with the map being hard to read I suppose.-Mediocre controls--the parry mechanic feels very "me too" (as a lot of other games have implemented it recently), and performing certain actions (e.g. - grapple swinging or shooting missiles) was just awkward
    • Game is very good controls respond well and has multiple difficulty modes
    • The controls for it caused horrible hand cramps which is something no one wants
    • Control wise it handles nicely.
    • Great controls, just enough difficulty to let you figure some things out, but not be stuck too long
    • n’t go wrong with this game