• Reviews around alliance (2.12 of 5)

    Mortal Kombat - Xbox 360

    • On games such as Deadly Alliance and Deception, classic character moves such as Cyrax's net, Sektor's homing missiles, Scorpion's scissor kick, and most notably Shang Tsung's morphing ability
    • In 2002, we were introduced to Mortal Kombat : Deadly Alliance
    • For as much as I enjoyed Deadly Alliance, Deception, and Armageddon, it still felt like the franchise was a shadow of its former self
    • Onto Deadly Alliance, where the developers made every character unique once again, and this time expanded upon the weapons system added in the previous title
    • On a positive note, it was a step up from Deadly Alliance
    • For as much as I enjoyed Deadly Alliance, Deception, and Armageddon, it still felt like the franchise was a shadow of its former self
    • Here are the list of my MK games:Mortal Kombat - Sega CD, Xbox (MK Deception bonus disc), PSP (Midway Arcade)Mortal Kombat II - Sega 32X, Saturn, PSN, Xbox (Midway Arcade 2), PSP (Midway Arcade)Moratl Kombat 3 - Genesis, PsOne, Xbox (Midway Arcade 2), PSP (Midway Arcade)Ultimate MK3 - Saturn, XBLA, DSMK Trilogy - Saturn, PsOne, N64Mortal Kombat 4 - PsOne, N64Mortal Kombat Gold - DreamcastMK Deadly Alliance - XboxMK Deception - XboxMK Armageddon - Xbox, Wii (for comparison purpose, Xbox still better)MK Vs
    • Quite a good game, reverted back to the old MK style which I dont feel to be as fun as the older titles such as Deceptions or Deadly Alliance but worth buying regardless, and It works perfectly on the PAL platform for all you Aussies looking to buy it.
    • The games during the 2000 era, Deadly Alliance, Deception, and Armageddon, as well as Shaolin Monks, have all had things about them that made them extremely fun, but they didn't exactly seem as nostalgic and the gameplay was a bit different than what we were used to
    • Quite a good game, reverted back to the old MK style which I dont feel to be as fun as the older titles such as Deceptions or Deadly Alliance but worth buying regardless, and It works perfectly on the PAL platform for all you Aussies looking to buy it.
    • You are basically required to input your combo as fast as you can with no regard for anything resembling timing (unless you are extending a combo with an air juggle)
    • I liked MK I & III, but MK II was still my favorite.
    • You are basically required to input your combo as fast as you can with no regard for anything resembling timing (unless you are extending a combo with an air juggle)