• Reviews around control (4.55 of 5)

    Muramasa Rebirth - PlayStation Vita

    • The control is extremely convenient (thanks to Vita's dual analog sticks) and responsive
    • There are a limited amount of needed functions, so the controls don't feel overloaded like many Vita games
    • I also enjoy that both Monohime and Kisuke control and move slightly different, which makes combat feel slightly fresh as you switch back and forth
    • Very fun game, controls are good and looks beautiful on the Vita's screen (played on an OLED Vita)I'm roughly half way through it (almost done with Ninja, maybe halfway through Pandemonium), my only real complaint is that it is a bit too easy (playing on Chaos difficulty).Decent amount of depth in the combat system, though you mostly just want to use the strongest swords you have access to
    • It has slightly enhanced graphics over the Wii version, excellent (customizeable) controls, and it looks amazing on my Vita's screen
    • I don't have to say other the you go watch a trailer of the beautiful Vanillaware art style and tight controls!
    • For those who have this game for the Wii, there really isn't much of a difference between the 2 except that the controls are different (and a little easier actually)
    • My only complaint then was the controls
    • Personally, I really liked Muramasa Rebirth, but I found Dragon's Crown had more to it (plus Dragon's Crown has decent multiplayer and slightly better controls)
    • Once you master the controls, and you must on normal difficulty, you'll be pulling off aerial juggles and combos with ease.
    • Even better, the Vita version has made some really nice control improvements that anyone who has played the original will immediately notice and appreciate
    • Its not specially sturdy plastic or anything like that, but it does protect the screen and controls and mine even took a small fall once with no damage at all
    • Nothing too in depth, but a fun 2-D Slash N' Dash type game.