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sd sad sad sad sad sad sa dsad
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the play control feels a lot like super mario 64, which is a good thing since super mario 64 was the epitome of what a good 3-d game should be, but it doesn't play exactly like it's daddy.
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Far from horrendous, the camera in Mario Sunshine is largely controlled by you, but given the complex 3-d platform elements in the game it was only a given that your view would be obstructed here and there and probably more than you will like
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Pushing the game pad forward results in Mario meandering in a weird "S" pattern
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And it's certaintly not as bad as *
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I'm not going to spoil anything, but I'm gonna let you off with a warning - Fighting Bowser is not nearly as grand as in any other fight in a previous Mario game
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the play control feels a lot like super mario 64, which is a good thing since super mario 64 was the epitome of what a good 3-d game should be, but it doesn't play exactly like it's daddy.
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Far from horrendous, the camera in Mario Sunshine is largely controlled by you, but given the complex 3-d platform elements in the game it was only a given that your view would be obstructed here and there and probably more than you will like